Carification regarding Rredline-post


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Posted by SwedBear from gatekeeper.pharmacia.se (193.180.21.76)on March 24, 1998 at 03:56:49:

Hi,

I realised it looks like some thought I was suggesting entering the glide-wrapper in the Rredline contest with my last "Don't forget Rredline" post. That was of course not my intention. What I meant was simply that while the glide-wrapper is very exiting and fun, don't forget to try to use Rredline for other things like screensavers, games, demos, utilities etc. etc. Lately a lot of the technical discussions has centered around glide (I don't mind that BTW) and it would be nice to see some discussions around Rredline, OpenGL and D3D which would maybe help people in their programming efforst for the compeition. But this of course means that those of you having questions need to ask them here.

I hope many of you will try to at least make some small entry to the competition. It would be nice to meet you at E3. So, who will make me a Rredline, D3D or OpenGl accelerated version of Galaga? Or why not Gunsmoke with cool transparent explosions ...

Best regards
Björn


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